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sprite.c File Reference

Sprite loading and blitting. More...


Functions

caca_sprite * caca_load_sprite (char const *file)
 Allocate a sprite loaded from a file.

int caca_get_sprite_frames (struct caca_sprite const *sprite)
 Return the number of frames in a sprite.

int caca_get_sprite_width (struct caca_sprite const *sprite, int f)
 Return the width of a sprite.

int caca_get_sprite_height (struct caca_sprite const *sprite, int f)
 Return the height of a sprite.

int caca_get_sprite_dx (struct caca_sprite const *sprite, int f)
 Return the X coordinate of a sprite's handle.

int caca_get_sprite_dy (struct caca_sprite const *sprite, int f)
 Return the Y coordinate of a sprite's handle.

void caca_draw_sprite (int x, int y, struct caca_sprite const *sprite, int f)
 Draw a sprite's specific frame at the given coordinates. If the frame does not exist, nothing is displayed.

void caca_free_sprite (struct caca_sprite *sprite)
 Free the memory associated with a sprite.


Detailed Description

Version:
$Id: sprite.c 219 2004-01-07 12:45:02Z sam $
Author:
Sam Hocevar <sam@zoy.org>
This file contains a small framework for sprite loading and blitting.