/**************************************************************************** ** $Id: qt/globjwin.cpp 3.3.6 edited Aug 31 2005 $ ** ** Copyright (C) 1992-2005 Trolltech AS. All rights reserved. ** ** This file is part of an example program for Qt. This example ** program may be used, distributed and modified without limitation. ** *****************************************************************************/ #include #include #include #include #include #include #include #include #include "globjwin.h" #include "glbox.h" GLObjectWindow::GLObjectWindow( QWidget* parent, const char* name ) : QWidget( parent, name ) { // Create a menu QPopupMenu *file = new QPopupMenu( this ); file->insertItem( "Exit", qApp, SLOT(quit()), CTRL+Key_Q ); // Create a menu bar QMenuBar *m = new QMenuBar( this ); m->setSeparator( QMenuBar::InWindowsStyle ); m->insertItem("&File", file ); // Create a nice frame to put around the OpenGL widget QFrame* f = new QFrame( this, "frame" ); f->setFrameStyle( QFrame::Sunken | QFrame::Panel ); f->setLineWidth( 2 ); // Create our OpenGL widget GLBox* c = new GLBox( f, "glbox"); // Create the three sliders; one for each rotation axis QSlider* x = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "xsl" ); x->setTickmarks( QSlider::Left ); QObject::connect( x, SIGNAL(valueChanged(int)),c,SLOT(setXRotation(int)) ); QSlider* y = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "ysl" ); y->setTickmarks( QSlider::Left ); QObject::connect( y, SIGNAL(valueChanged(int)),c,SLOT(setYRotation(int)) ); QSlider* z = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "zsl" ); z->setTickmarks( QSlider::Left ); QObject::connect( z, SIGNAL(valueChanged(int)),c,SLOT(setZRotation(int)) ); // Now that we have all the widgets, put them into a nice layout // Put the sliders on top of each other QVBoxLayout* vlayout = new QVBoxLayout( 20, "vlayout"); vlayout->addWidget( x ); vlayout->addWidget( y ); vlayout->addWidget( z ); // Put the GL widget inside the frame QHBoxLayout* flayout = new QHBoxLayout( f, 2, 2, "flayout"); flayout->addWidget( c, 1 ); // Top level layout, puts the sliders to the left of the frame/GL widget QHBoxLayout* hlayout = new QHBoxLayout( this, 20, 20, "hlayout"); hlayout->setMenuBar( m ); hlayout->addLayout( vlayout ); hlayout->addWidget( f, 1 ); }