Simple DirectMedia Layer Introduction

This library is designed to make it easy to write games that run on many different platforms using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. This is a fairly low level API, but using this, completely portable applications can be written with a great deal of flexibility.

An introduction to SDL can be found online at:

Tutorials on a variety of topics can be found online at:

Documentation in Wiki form can be found online at:


    Sam Lantinga

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